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4 posts tagged with “movies”

Jeff Beer, writing for Fast Company about a documentary on Ilon Specht, the copywriter who wrote the iconic line for L’Oreal, “Because I’m Worth It.”

In the film, she describes male colleagues who were always arguing with her and taking credit when something worked. She recalled how during pitch and idea meetings for L’Oreal Preference hair color, male colleagues had suggested an idea that cast the woman as an object, rather than the subject. “I was feeling angry. I’m not interested in writing anything about looking good for men. Fuck ‘em,” says an elderly, and terminally ill, Specht in the film, before looking straight down the camera to the male camera operator. “And fuck you, too.”

The film won the Grand Prix at the Cannes Lions a couple weeks ago as it was commissioned by L’Oreal.

The original ad for L’Oreal Preference hair color that first used the line, “Because I’m Worth It” is a single shot of a woman walking towards the camera, explaining why she likes it, and how it makes her feel.

In the doc, we find out that spot almost never happened. In fact, Specht went behind her bosses’ back to create the ad after her agency produced and the brand approved a spot with almost the exact same script, except it was a man speaking the words on behalf of his wife, walking silently beside him. It’s clear that 50 years later it still made Specht angry. Angry enough to not want to talk about advertising or that campaign ever again.

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The unsung author of L’Oreal’s iconic 'because I'm worth it' tagline finally gets her due

Back in the 1970s, Ilon Specht had to fight for the tagline “Because I’m Worth It.” A new Cannes Lions Grand Prix-winning short film tells the story.

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Still from _The Brutalist_. An architect, holding a blueprint, is at the center of a group of people.

A Complete Obsession

My wife and I are big movie lovers. Every year, between January and March, we race to see all the Oscar-nominated films. We watched A Complete Unknown last night and The Brutalist a couple of weeks ago. The latter far outshines the former as a movie, but both share a common theme: the creative obsession.

Timothée Chalamet, as Bob Dylan, is up at all hours writing songs. Sometimes he rushes into his apartment, stumbling over furniture, holding onto an idea in his head, hoping it won’t flitter away, and frantically writes it down. Adrien Brody, playing a visionary architect named László Tóth, paces compulsively around the construction site of his latest project, ensuring everything is built to perfection. He even admonishes and tries to fire a young worker who’s just goofing off.

There is an all-consuming something that takes over your thoughts and actions when you’re in the groove willing something to life, whether it’s a song, building, design, or program. I’ve been feeling this way lately with a side project I’ve been working on off-hours—a web application that’s been consuming my thoughts for about a week. A lot of this obsession is a tenacity around solving a problem. For me, it has been fixing bugs in code—using Cursor AI. But in the past, it has been figuring out how to combine two disparate ideas into a succinct logo, or working out a user flow. These ideas come at all hours. Often for me it’s in the shower but sometimes right before going to sleep. Sometimes my brain works on a solution while I sleep, and I wake up with a revelation about a problem that seemed insurmountable the night before. It’s exhausting and exhilarating at the same time.

Still from "A Complete Unknown". Timothée Chalamet, as Bob Dylan, in the studio with his guitar.

If there’s one criticism I have about how Hollywood depicts creativity, it’s that the messiness doesn’t quite come through. Creative problem-solving is never a straight line. It is always a yarn ball path of twists, turns, small setbacks, and large breakthroughs. It includes exposing your nascent ideas to other people and hearing they’re shitty or brilliant, and going back to the drawing board or forging ahead. It also includes collaboration. Invention—especially in the professional setting—is no longer a solo act of a lone genius; it’s a group of people working on the same problem and each bringing their unique experiences, skills, and perspective.

I felt this visceral pull just weeks ago in Toronto. Standing at a whiteboard with my team of designers, each of us caught up in that same creative obsession—but now amplified by our collective energy. Together, we cracked a problem and planned an ambitious feature, and that’s the real story of creation. Not the solitary genius burning the midnight oil, but a group of passionate people bringing their best to the table, feeding off each other’s energy, and building something none of us could have made alone.

Re-Typesetting the Star Wars Crawl

Recently Guillermo Esteves did a fantastic experiment with HTML5 and CSS3 by recreating the opening crawl to Star Wars. Although it only currently works in Safari 4, it’s a good preview of how to create something dynamic using web standards and web fonts once the other browsers come along.

But Guillermo’s experiment also reminded me of how awful the typography was of those opening crawls. The original Star Wars opening crawl uses two different typefaces (three if you count “A long time ago…”), is justified without hyphenation, and thus creates obvious rivers and awkward tracking.

Opening crawl from Star Wars: Episode IV – A New Hope, introducing the Rebel Alliance’s theft of the Death Star plans and the Galactic Empire’s threat.

Opening crawl from A New Hope as grabbed from the DVD.

As the subsequent movies came out, the typography was all over the place. The Empire Strikes Back dispenses with letter-spacing altogether. Return of the Jedi overcompensates for the failure of the previous two crawls by using too much letter-spacing.

Opening crawl from Star Wars: Episode V – The Empire Strikes Back, summarizing the Rebellion’s struggles after the destruction of the Death Star.

Opening crawl from The Empire Strikes Back. What happened here? I can drive many trucks through those spaces.

Opening crawl from Star Wars: Episode VI – Return of the Jedi, revealing the construction of a more powerful second Death Star by the Galactic Empire.

Opening crawl from Return of the Jedi. Standbackafewfeetandtrytoreadthatlastparagraph.

The absolute worst though was when ILM matched the style for the Star Wars prequels. At least there was more tracking in the original 1977 version. The 1999 version of the crawl that appeared in The Phantom Menace lacked any letter spacing whatsoever and created huge holes between the words that made the crawl barely readable. (No offense to special effects god and Photoshop co-creator John Knoll. He’s great with FX but he’s not necessarily a designer nor typographer.)

Opening crawl from Star Wars: Episode I – The Phantom Menace, with gold text receding into a starry background, describing political turmoil and the Trade Federation’s blockade.

Opening crawl from The Phantom Menace. Shit in = shit out. It’s a tragedy that they used Empire as the model.

I set out to do a quick experiment to see if I could redo the crawl any better. The first thing I did was to standardize on one typeface. The “A long time ago…,” title and body copy are all Franklin Gothic. Then I tried a version where I kept the justified alignment but decreased the type size. The copy becomes much more readable, but feels too small and loses that epic quality George Lucas was probably after.

Black text on a white background showing the Star Wars: Episode IV – A New Hope opening crawl. The body text is fully justified, with each line aligned evenly along the left and right margins.

Then I simply tried centering it and I think it works. I am able to keep the type size large without creating large gaps between words or letters. Although the very straight sides are lost, I think the intended dramatic effect is still there.

Black text on a white background showing the Star Wars: Episode IV – A New Hope opening crawl. The body text is center-aligned, with each line balanced symmetrically along a central vertical axis.

And of course, I had to whip it up in After Effects to really test the design.

Yeah, file this under geekery.