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33 posts tagged with “prototyping”

If you want an introduction on how to use Cursor as a designer, here’s a must-watch video. It’s just over half-an-hour long and Elizabeth Lin goes through several demos in Cursor.

Cursor is much more advanced than the AI prompt-to-code tools I’ve covered here before. But with it, you’ll get much more control because you’re building with actual code. (Of course, sigh, you won’t have sliders and inputs for controlling design.)

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A designer’s guide to Cursor: How to build interactive prototypes with sound, explore visual styles, and transform data visualizations | Elizabeth Lin

How to use Cursor for rapid prototyping: interactive sound elements, data visualization, and aesthetic exploration without coding expertise

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Thoughts on the 2024 Design Tools Survey

Tommy Geoco and team are finally out with the results of their 2024 UX Design Tools Survey.

First, two quick observations before I move on to longer ones:

  • The respondent population of 2,200+ designers is well-balanced among company size, team structure, client vs. product focus, and leadership responsibility
  • Predictably, Figma dominates the tools stacks of most segments
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Figma Make: Great Ideas, Nowhere to Go

Nearly three weeks after it was introduced at Figma Config 2025, I finally got access to Figma Make. It is in beta and Figma made sure we all know. So I will say upfront that it’s a bit unfair to do an official review. However, many of the tools in my AI prompt-to-code shootout article are also in beta. 

Since this review is fairly visual, I made a video as well that summarizes the points in this article pretty well.

Haiyan Zhang gives us another way of thinking about AI—as material, like clay, paint, or plywood—instead of a tool. I like that because it invites exploration:

When we treat AI as a design material, prototyping becomes less about refining known ideas — and more about expanding the space of what’s possible. It’s messy, surprising, sometimes frustrating — but that’s what working with any material feels like in its early days.

Clay resists. Wood splinters. AI misinterprets.

But in that material friction, design happens.

The challenge ahead isn’t just to use AI more efficiently — it’s to foster a culture of design experimentation around it. Like any great material, AI won’t reveal its potential through control, but through play, feedback, and iteration.

I love this metaphor. It’s freeing.

Illustration with the text ‘AI as Design Material’ surrounded by icons of a saw cutting wood, a mid-century modern chair, a computer chip, and a brain with circuit lines, on an orange background.

AI as Design Material

From Plywood to Prompts: The Evolution of Material Thinking in Design Design has always evolved hand-in-hand with material innovation — whether shaping wood, steel, fiberglass, or pixels. In 1940, at the Cranbrook Academy of Art, Charles Eames and his friend Eero Saarinen collaborated on MoMA’s Orga

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