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95 posts tagged with “graphic design”

3 min read
Close-up of bicentennial logo storyboard frames featuring red, white, and blue geometric patterns and star designs in rounded rectangles.

America at 200

When I was younger, I had a sheet of US Bicentennial stamps and I always loved the red, white, and blue star. Little did I know then that I would become a graphic designer.

Sheet of US postage stamps featuring the bicentennial star logo, each stamp showing

The symbol, designed by Bruce Blackburn at Chermayeff & Geismar is a multilayered stylized five-pointed star. It folds like bunting. Its rounded corners evoke both a flower and a pinwheel at the same time. And finally, the negative space reveals a classic, pointed star.

Before there was Jessica Hische, there was Jim Parkinson. You might not know his name, but you’ve seen his work. Most famously, he was known for the mastheads for Rolling Stone magazine and the LA Times. Stephen Coles has this remembrance.

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Jim Parkinson, 1941–2025

Jim Parkinson—lettering artist, type designer, and painter—died today at his home in Oakland, California, after a long struggle with Alzheimer’s.

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It’s been said that desktop publishing democratized graphic design. For those of you too young to know what the term means, it means the technology that enabled graphic design to go digital. It was an ecosystem, really: the Mac, PostScript, LaserWriter, and PageMaker. But before all that, designers depended on typesetters to set type.

David Langton writing for UX Collective:

A lot was lost when the Macintosh wiped out the traditional typesetting industry. From the art of typography to the craft of typesetting, many essential elements were lost. Typesetters were part of a tradition that stretched back more than 500 years to Gutenberg’s printing press. They understood the basics of type: kerning (spacing between the letters), leading (the space between lines of text), and line breaks (how to avoid widows — those solo words abandoned at the end of a paragraph). They knew about readability (like how to avoid setting type that was too wide to read). There were classic yet limited fonts, with standards for size and leading that assured that everyone working within common ranges maintained a threshold for quality. Yet it was in the craft or business side of typesetting that these services were most under appreciated. Typesetters provided overnight service. They worked overnight, so graphic designers did not have to. We would finish our days specifying the type, and the typesetters would keystroke the manuscripts, proofread, stylize the type, and set up columns following our instructions.

Designers would then pick up the galleys from the typesetters in the morning. The black type was photographically printed on white photo paper. You’d have to cut them up and paste them onto boards, assembling your layout.

Because this was such a physical process, we had to slow down. Langton says:

But since the Macintosh became an in-house tool, the process was reversed. Now, designers design first, then think about it. This shift in process has contributed to a trivialization of the role of graphic designer because anyone can noodle around with the Mac’s sophisticated type tools and make layouts. The design process has been trivialized while the thinking, the evaluation, and the strategic part of the process are often abandoned.

One small thing I’ll point out is that desktop publishing wasn’t popularized until 1985.

  • PostScript was released by Adobe in 1984.
  • The LaserWriter printer was released by Apple in 1985.
  • PageMaker was released by Aldus—later bought by Adobe—in 1985.
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What the 1984 Macintosh revolution teaches designers about the 2025 AI revolution

Upheaval and disruption are nothing new for graphic designers.

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“Beating AI” is an interesting framing, but OK. There is a lot of concern out there about how AI will affect the entire design industry, from graphic design to UX. Understandably, designers are worried about their careers.

Georgia Coggan writing for Creative Bloq:

“So are we just cooked?” asks a recent Reddit thread from a designer who is four years out of college. ” Any other jobs i can get with such a degree now that design is kind of becoming obsolete?”

Hundreds of responses poured in from designers with strong and diverse opinions on what AI is doing to the graphic design industry – and it isn’t all as doom and gloom as you might fear. Ranging from advice around what humans can do that AI can’t, to how nothing has really changed regarding what the industry needs from its designers, there’s lots for the OP to feel positive about – as long as they’re happy to stay agile. Head over to the Reddit thread to garner more wisdom from those in the field.

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"Are we cooked?" Designers debate how to beat AI

From staying agile to what to do if you're laid off.

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Talking Heads Release a Video for “Psycho Killer”

The Talking Heads have released a new music video for an old song. Directed by Mike Mills—who is not only a filmmaker but also a graphic designer—and starring Saoirse Ronan, the video for the band’s first hit, “Psycho Killer” is a wonderful study on the pressures, anxieties, and joys of being a young person in today’s world. It was made to celebrate the band’s 50th anniversary.

Play

Watch on YouTube

On Instagram, the band said, “This video makes the song better- We LOVE what this video is NOT - it’s not literal, creepy, bloody, physically violent or obvious.”

Me too.

Apologies for linking to a lot of Christopher Butler recently, but I really love his thinking about design. This time, Butler reminds us about the importance of structure and how the proto-graphic designers we studied in art history, like Piet Mondrian, mastered it.

A well-composed photograph communicates something essential even before we register its subject. A thoughtfully designed page layout feels right before we read a single word. There’s something happening in that first moment of perception that transcends the individual elements being composed.

My favorite passage in his essay begins here:

Perhaps we “read” composition the way we read text — our brains processing visual structure as a kind of fundamental grammar that exists beneath conscious recognition. Just as we don’t typically think about parsing sentences into subjects and predicates while reading, we don’t consciously deconstruct the golden ratio or rule of thirds while looking at an image. Yet in both cases, our minds are translating structure into meaning.

The next eight short paragraphs build on this idea and crescendo with this banger:

In recognizing composition as this fundamental visual language, we begin to understand why good design works at such a deep level. It’s not just about making things look nice — it’s about speaking fluently in a language that predates words, tapping into patterns of perception that feel as natural as breathing.

Composition is a fundamental visual language. I had never thought of it that way and yet it feels right.

The whole thing is great. Please go read it.

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The Art Secret Behind All Great Design

When I was a young child, I would often pull books off of my father’s shelf and stare at their pages. In a clip from a 1987 home video that has

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Modern Muybridge

Abstract gradient illustration of a horseback rider, formed by layered, semi-transparent rectangles in motion.

I knew instantly that the brand identity was paying homage to Eadweard Muybridge’s famous photographic studies of a galloping horse. It’s a logo for an AI video company.

The whole case study from Jody Hudson-Powell and Luke Powell of Pentagram is great.

Illustrated background of colorful wired computer mice on a pink surface with a large semi-transparent Figma logo centered in the middle.

Figma Takes a Big Swing

Last week, Figma held their annual user conference Config in San Francisco. Since its inception in 2020, it has become a significant UX conference that covers more than just Figma’s products and community. While I’ve not yet had the privilege of attending in person, I do try to catch the livestreams or videos afterwards.

Nearly 17 months after Adobe and Figma announced the termination of their merger talks, Figma flexed their muscle—fueld by the $1 billion breakup fee, I’m sure—by announcing four new products. They are Figma Draw, Make, Sites, and Buzz.

  • Draw: It’s a new mode within Figma Design that reveals additional vector drawing features.
  • Make: This is Figma’s answer to Lovable and the other prompt-to-code generators.
  • Sites: Finally, you can design and publish websites from Figma, hosted on their infrastructure.
  • Buzz: Pass off assets to clients and marketing teams and they can perform lightweight and controlled edits in Buzz.

A lot of young designers love to look at what’s contemporary, what’s trending on Dribbble or Instagram. But I think to look forward, we must always study our past. I spent the week in New York City, on vacation. My wife and I attended a bunch of Broadway shows and went to the Museum of Broadway, where I became enamored with a lot of the poster art. (’Natch.) I may write about that soon.

Coincidentally, Matthew Strom wrote about the history of album art, featuring the first album cover ever, which uses a photo of the Broadway theater, the Imperial, where I saw Smash earlier this week.

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The history of album art

Album art didn’t always exist. In the early 1900s, recorded music was still a novelty, overshadowed by sales of sheet music. Early vinyl records were vastly different from what we think of today: discs were sold individually and could only hold up to four minutes of music per side. Sometimes, only one side of the record was used. One of the most popular records of 1910, for example, was “Come, Josephine, in My Flying Machine”: it clocked in at two minutes and 39 seconds.

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You might not know his name—I sure didn’t—but you’ll surely recognize his illustration style that came to embody the style du jour of the 1960s and ’70s. Robert E. McGinnis has died at the age of 99. The New York Times has an obituary:

Robert E. McGinnis, an illustrator whose lusty, photorealistic artwork of curvaceous women adorned more than 1,200 pulp paperbacks, as well as classic movie posters for “Breakfast at Tiffany’s,” featuring Audrey Hepburn with a cigarette holder, and James Bond adventures including “Thunderball,” died on March 10 at his home in Greenwich, Conn. He was 99.

Mr. McGinnis’s female figures from the 1960s and ’70s flaunted a bold sexuality, often in a state of semi undress, whether on the covers of detective novels by John D. MacDonald or on posters for movies like “Barbarella” (1968), with a bikini-clad Jane Fonda, or Bond films starring Sean Connery and Roger Moore.

Illustrated movie poster for the James Bond film "The Man with the Golden Gun," featuring Roger Moore as Bond, surrounded by action scenes, women in bikinis, explosions, and a large golden gun in the foreground.

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Robert E. McGinnis, Whose Lusty Illustrations Defined an Era, Dies at 99

(Gift link) In the 1960s and ’70s, his leggy femmes fatales beckoned from paperback covers and posters for movies like “Breakfast at Tiffany’s” and “Thunderball.”

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Remember the Nineties?

In the 1980s and ’90s, Emigre was a prolific powerhouse. The company started out as a magazine in the mid-1980s, but quickly became a type foundry as the Mac enabled desktop publishing. As a young designer in San Francisco who started out in the ’90s, Zuzana Licko and Rudy VanderLans were local heroes (they were based across the Bay in Berkeley). From 1990–1999 they churned out 37 typefaces for a total of 157 fonts. And in that decade, they expanded their influence by getting into music, artists book publishing, and apparel. More than any other design brand, they celebrated art and artists.

Here is a page from a just-released booklet (with a free downloadable PDF) showcasing their fonts from the Nineties.

Two-page yellow spread featuring bold black typography samples. Left page shows “NINE INCH NAILS” in Platelet Heavy, “majorly” in Venus Dioxide Outlined, both dated 1993. Right page shows “Reality Bites” in Venus Dioxide, a black abstract shape below labeled Fellaparts, also from 1993.

Elizabeth Goodspeed, writing for It’s Nice That:

The cynicism our current moment inspires appears to be, regrettably, universal. For millennials, who watched the better-world-by-design ship go down in real time, it’s hard-earned. We saw the idealist fantasy of creative autonomy, social impact, and purpose-driven work slowly unravel over the past decade, and are now left holding the bag. Gen Z designers have the same pessimism, but arrived at it from a different angle. They’re entering the field already skeptical, shaped by a job market in freefall and constant warnings of their own obsolescence. But the result is the same: an industry full of people who care deeply, but feel let down.

Sounds very similar to what Gen X-ers are facing in their careers too. I think it’s universal for nearly all creative careers today.

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Elizabeth Goodspeed on why graphic designers can’t stop joking about hating their jobs

Designers are burnt out, disillusioned, and constantly joking that design ruined their life – but underneath the memes lies a deeper reckoning. Our US editor-at-large explores how irony became the industry’s dominant tone, and what it might mean to care again.

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Related to the NYT article about Gen X-ers in creative industries that I posted yesterday, graphic design historian Steven Heller explores what happened with advertising—specifically print—creative in the 2000s.

Advertising did not change when the Times Square ball fell at the stroke of midnight on Jan. 1, 2000, but the industry began its creative decline in the early 2000s. Here are several indicators to support this claim: For one, the traditional print outlets for advertisements, notably magazines and newspapers, sharply declined in numbers (some turning to digital-only) during the late 1990s and early 2000s. Major advertisers were cutting print budgets and earmarking creative talent for television work. TV had already plucked away many of the most imaginative ad-people during the preceding decades, and print slipped lower down on the hierarchical ladder.

He continues:

The work of 1960s and 1970s “mad men” smothered conventional establishment agencies at Art Directors Club award competitions, spawning the innovative Big Idea creative dynamic where exceptional art directors and copywriters made witty, ironic and suggestive slogans and visuals. But, by the early 2000s, these teams started to cede their dominance with, among the other social factors, the death of many national print magazines and the failure of television networks to retain large audiences in the face of cable.

In my first couple of years in design school, I was enamored with advertising. It seemed so glamorous to be making ads that appeared in glossy magazines and on TV. I remember visiting the offices of an agency in San Francisco—the name escapes me—and just loving the vibe and the potential. After graduation and into my career, I would brush up against ad agencies, collaborating with them on the pieces my design company was working on. Sometimes it was with FCB on Levi’s retail work, or BBDO for Mitsubishi Motors digital campaigns. I ended up working for a small ad agency in 2010, PJA Advertising & Marketing, doing B2B ads. It was fun and I learned a lot, but it wasn’t glamorous.

Anyway, back to Heller’s article…it’s reinforcing the idea that our—potentially Boomers, Gen Xers, and even Millennials—mental model of the creative and media world must change due to reality. And we must pivot our careers or be left behind.

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The Daily Heller: The Beginning of the End of Print Advertising? – PRINT Magazine

Taschen's All-American Ads series tells a distinct history of the United States from various vantage points.

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Retro Safety

I was visiting a customer of ours in Denver this week. They're an HVAC contractor and we were camped out in one of their conference rooms where they teach their service technicians. On the walls, among posters of air conditioning diagrams were a couple of safety posters. At first glance they look like they're from the 1950s and ’60s, but upon closer inspection, they're from 2016! The only credit I can find on the internet is the copywriter, John Wrend.

Sadly, the original microsite where Grainger had these posters is gone, but I managed to track down the full set.

Illustration of a padlock shaped like a human eye with text that reads “give the lock… A SECOND LOOK,” promoting safety awareness from Grainger.

The New FOX Sports Scorebug

I was sitting on a barstool next to my wife in a packed restaurant in Little Italy. We were the lone Kansas City Chiefs supporters in a nest full of hipster Philadelphia Eagles fans. After Jon Batiste finished his fantastic rendition of the national anthem, and the teams took the field for kickoff, I noticed something. The scorebug—the broadcast industry’s term for the lower-third or chyron graphic at the bottom of the screen—was different, and in a good way.

A Bluesky post praising the minimalistic Super Bowl lower-thirds, with a photo of a TV showing the Chiefs vs. Eagles game and sleek on-screen graphics.

posted about it seven minutes into the first quarter, saying I appreciated “the minimalistic lower-thirds for this Super Bowl broadcast.” It was indeed refreshing, a break from the over-the-top 3D-animated sparkling. I thought the graphics were clear and utilitarian while being exquisitely-designed. They weren’t distracting from the action. As with any good interface design, this new scorebug kept the focus on the players and the game, not itself. I also thought they were a long-delayed response to Apple’s Friday Night Baseball scorebug.